Textures (Bricks, Cans and Beans)

SS 2Using a box, a sphere and a cylinder we learnt the basics of texturing objects.  After modelling a can, we detached the lid from the rest of the model and put the can’s top texture onto it, then proceeded to add the label by using the “cylinder” mode, otherwise the texture would tile and display incorrectly. We used the box and the sphere to test texture methods and highlights – resulting in a shiny brick ball.

 

~Denise

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s