Insect Character: Treifvin Dotherech

Tasked with designing an insect character, here is my character. The Japanese Rhinoceros Beetle; Treifvin Kuang Dotherech.


See the design Document here:


Here are a few W.I.P shots of the blueprints. Completed work to be uploaded soon.






I quite enjoyed this exercise despite being rather unfond of insects in general. My blueprint should have been more accurate and straight on rather than using perspective. But since we did not make 3D models from these blueprints it was not hindering to anyone or anything. My 3/4 view was also rather rushed. I would have liked to spend more time on this design in general.



Stuck in London, and Zombies

Sadly, due to bad weather around London over the weekend of MCM Expo I had to travel and stay with a friend for a few days. Unfortunately this means that I missed this session.


The session’s tasks were a 2D painting which I will post when it is complete, and a 3D task where we were given a 3D model of a woman, and were told to re-texture her as a zombie, obviously this was a “Halloween themed” task. This taught us the basics of texturing, mainly editing the texture, of a humanoid model.


Below you can see the model we were given followed by the edited model I created under the watchful eye of my classmate who was catching me up on what I had missed.


Personally. I think that this is fitting for Halloween. It’s the face.


Nightmare Fuel.


Sketchbook: Shaded Character

img038I have to admit that this piece of work out of my sketchbook is my favourite so far. Using different grades of pencil I tried to create a sense of heavy shadow and found that there was a lot of texture in my shading.


This also falls back on my artistic roots slightly, as anthropomorphic characters, admittedly, are my jam.

Traditional Sketchbook Post!

Almost every week we have been set a sketchbook task. This would normally involve something from life, then a design of some sort. below you can see my sketchbook so far: