3D: Skeletons & Animation

under any animated model lies a animation skeleton. This allows the animator to move the model. Making walk cycles and various animations for the character or monster. We created one of these skeletons without a model over the top, editing it to have various proportions and using the tools in 3DSmaxx to create a walk cycle that went around various obstacles like stairs and duck under poles.


Here is a screenshot from my first walk cycle, walking over some boxes of various sizes:


I hope in the future we can do this once more with our own models placed on top of the skeletons.



Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s