3D: Skeletons & Animation

under any animated model lies a animation skeleton. This allows the animator to move the model. Making walk cycles and various animations for the character or monster. We created one of these skeletons without a model over the top, editing it to have various proportions and using the tools in 3DSmaxx to create a walk cycle that went around various obstacles like stairs and duck under poles.

 

Here is a screenshot from my first walk cycle, walking over some boxes of various sizes:

1

I hope in the future we can do this once more with our own models placed on top of the skeletons.

 

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