Games Art: 4 Values Task

This task was to use only four values in order to make impressive lighting and dynamic form. I Sketched out my character beforehand, before blocking in the entire drawing with 85% grey. Then adding details based on where the light hit the character.

  • Upward facing surfaces would have the lightest colour,
  • forward facing the second.
  • And black used for details and heavily shadowed areas.
  • The Part between these was left at 85% grey.

We also had to use 100% pressure and smooth lines for this task. Which I used the Pen tool/vectors to help this process.


He was given the name V-Sync by my housemate due to his monitor-head. I liked it.


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