Games Arts: “Final” Final Render

After many hours of adding layers, changing opacity and generally juggling every element of the document, I finally came to a point where I was willing to submit my work:


Although I was hoping to add a lot more detail to this, I found it quite difficult to keep the stylised look with my current workflow that primarily uses textures and overlays. In future I will have to find the “sweet spot” between my current way of working an the stylisation I’m attempting to achieve.


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